In eighteenth century Romania, Rayne, a dhampir (half-human, half-vampire), prone to fits of blind blood rage but saddled with a compunction for humans, strives to avenge her mother’s rape by her father, Kagan, King of Vampires. Two vampire hunters, Sebastian and Vladimir, from the Brimstone Society persuade her to join their cause.
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While testing the latest first person shooter from global game developer, Sentinel, video game champion Max Troy discovers the events happening within the game are being reflected in the real world. He soon determines that the game’s protagonist is real-life Orson Creed, an ex-Sentinel employee who is being remotely controlled by the corporation for reasons unknown. As virtual and real worlds collide, Max and Creed must join forces to unravel the conspiracy before the game’s sinister events escalate and overwhelm the city.
John Milius’s jingoistic direction and pulpy screenplay fit perfectly into this film version of the Robert E. Howard fantasy story of the sword and sorcery hero, Conan the Barbarian. The story begins when a horde of rampaging warriors massacre the parents of young Conan and enslave the young child for years on The Wheel of Pain. As the sole survivor of the childhood massacre, Conan is released from slavery and taught the ancient arts of fighting. Transforming himself into a killing machine, Conan travels into the wilderness to seek vengeance on Thulsa Doom (James Earl Jones), the man responsible for killing his family. In the wilderness, Conan takes up with the thieves Valeria (Sandahl Bergman) and Subotai (Gerry Lopez). The group comes upon King Osric (Max Von Sydow), who wants the trio of warriors to help rescue his daughter who has joined Doom in the hills.
What does it mean to lead men in war? What does it mean to come home? Hell and Back Again is a cinematically revolutionary film that asks and answers these questions with a power and intimacy no previous film about the conflict in Afghanistan has been able to achieve. It is a masterpiece in the cinema of war.
An Army psychologist held captive by an unknown adversary must find her way out of an RV in the middle of nowhere to survive.
Dora, a girl who has spent most of her life exploring the jungle with her parents, now must navigate her most dangerous adventure yet: high school. Always the explorer, Dora quickly finds herself leading Boots (her best friend, a monkey), Diego, and a rag tag group of teens on an adventure to save her parents and solve the impossible mystery behind a lost Inca civilization.
A girl is approached by a strange boy outside her high school. He asks her to follow him to hear stories where gods fall in love with human beings.
A lonely private investigator is contacted by a mysterious woman who pulls him into a mind game known as “telephone walking”. Fascinated by her voice, Aloys discovers an imaginary universe that allows him to break out of his isolation.
Veteran Secret Service agent Frank Horrigan is a man haunted by his failure to save President Kennedy while serving protection detail in Dallas. Thirty years later, a man calling himself “Booth” threatens the life of the current President, forcing Horrigan to come back to protection detail to confront the ghosts from his past.
Erin Bell is an LAPD detective who, as a young cop, was placed undercover with a gang in the California desert with tragic results. When the leader of that gang re-emerges many years later, she must work her way back through the remaining members and into her own history with them to finally reckon with the demons that destroyed her past.
EC Comics-inspired weirdness returns with three tales. In the first, a wooden statue of a Native American comes to life…to exact vengeance on the murderer of his elderly owners. In the second, four teens are stranded on a raft on a lake with a blob that is hungry. And in the third, a hit and run woman is terrorized by the hitchhiker she accidentally killed…or did she really kill him?